As much as the gaming public would have loved to have seen a totally new Last Ninja game, System 3 never did. They did make some really corking little games though and took us all by surprise when they released Putty, a take on the platform game with your main character being able to stretch, bounce and manipulate his way to the exit, whilst all the time picking up stranded aliens to get them home. Oh, did I mention Dweezil, the demonic cat?
The premise was simple, and that was to get the aliens to their spaceship, but there were a lot of enemies in the way and these could be destroyed in multiple ways, such as eating or punching them. Some of them, for reasons only known to the developers, would drop babies that you would have to absorb. If you missed them, Dweezil would pop out of the level and rub it in your face just to make sure you got the message.
I enjoyed Putty when it came out in 1992. I know it went on to enjoy some success as Super Putty and Putty Moon, depending on what part of the world you came from, but the Amiga one gets my vote every time. The cat vocals made me laugh and the graphics were nice and vibrant and to be honest, don’t look out of place in today’s market either.
With a lot of the older platformers getting a bit of a revamp it kind of staggers me that System 3 don’t allow this one to be treated the same way, mainly because instead of just being an A to B title, it had a more difficult task and it was always fun to do, no matter how many times you died, so please take a break form the Ferrari games guys and do this justice please.