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22 Votes - 2 Comments
boyo - Mar 12, 2015 13:34
Hi guys - if you are here then please shout :D
Digital Ninja - Jul 8, 2011 20:42
New time posted on the ridge racer comp... check it out boys :)
Digital Ninja - Jul 5, 2011 13:41
The GWRE2 challenge is ON. Check the forum for details!!
boyo - Jul 5, 2011 09:42
I know m8 - glad to have you back ;)
Digital Ninja - Jul 5, 2011 08:56
I've been working in Abu Dhabi. Which was AMAZING!! :)
boyo - Jul 5, 2011 07:53
So where you been?
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Video: C64 Mercenary
Commodore 64
C64 Mercenary
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 Added  Apr 9, 2010 22:12
 Submitter  boyo
 Views  2,709
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#2 Jul 8, 2010 23:49:38 ( Jul 8, 2010 23:49 )

classic games crusader
This game took up most of my summer holidays in 1986. Day after day with the glorious sun beating down on my bedroom window I sat indoors playing this game. It was the first game where I actually attempted to draw a map. Then one day, I bought the latest ZZAP issue from NSS, rushed home and discovered they had actually printed a map of the game. I couldn't believe it and thanks to it (despite it's many flaws) I managed my first escape via earning enough credits and using the transmitter to call a Hertz hire ship. I earned the credits ages earlier but I just couldn't find the bloody transmitter, the map showed me the way. Once I had escaped once, the game lost a little bit of sheen despite me going back to it and managing to escape all the other ways possible. That wasn't the fault of Paul Woakes who did a stunning job programming this, but more my mind feeling that I had managed to escape once. The graphics were incredible for the time, vector graphics moving with such speed, the limited memory he had to work with didn't prevent him from creating what felt (and still does) like a real and large world. The first tme I played it I got the impression that the games was huge and I was right!

'Escape From Targ' the add on actually engaged me almost as much as the first play through of Mercenary did, the planet was now red and all the objects scrambled but that just presented a fresh challenge. I'd love to interview Paul Woakes one day, his games such as 'Encounter', 'Mercenary' and its two sequels were remarkable and do not receive enough credit.

Thanks for putting this vid up Boyo!

Until next time!

Classic
#1 May 2, 2010 21:47:39 ( May 2, 2010 21:47 )
anthonyc
This was probably my most fav game on the C64, simply because I played it endlessly, then when the second city came out, I played that endlessly as well!
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Re:
Dec 29, 2013 22:55 by boyo
 Well this never took ...

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Apr 2, 2013 17:27 by rpothers
Missed the boat I think..Ha...

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Hey, how can I help?

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Hey Andy - so your up for a...

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I'll have some of it
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